The amount of satisfaction that I get for correctly guessing a card in the opponents hand is also something that a lot of cards dont offer in Cube, with Cabal Therapy and Meddling Mage being much, much weaker in singleton environments
Utility also matters
Aegar, the Freezing Flame Akoum Flameseeker Andril, Flame of the West Angrath, the Flame-Chained Aria of Flame Arjun, the Shifting Flame Ashling, Flame Dancer Brightflame Cackling Flames Captive Flame Cavalier of Flame Champion of the Flame Chandra's Flame Wave Chandra, Acolyte of Flame Chandra, Flame's Catalyst Chandra, Flame's Fury Chandra, Flamecaller Chandra, Flameshaper Chandra, Roaring Flame Circle of Flame Cone of Flame Crown of Flames Deathflame Burst Devour in Flames Diaochan, Artful Beauty Drakuseth, Maw of Flames Duelist's Flame Eclipsed Flamekin Efreet Flamepainter Embodiment of Flame Engulfing Flames Enraged Flamecaster Erebor Flamesmith Eternal Flame Everflame Eidolon Exalted Flamer of Tzeentch Fanged Flames Fanning the Flames Feed the Flames Fists of Flame Flame Blitz Flame Burst Flame Channeler Flame Discharge Flame Elemental Flame Fusillade Flame Jab Flame Javelin Flame Jet Flame Lash Flame On
Does Islandwalk Work on Dual Lands